Ryan Lewin
Experience
University of Derby
2:1 - BSc Computer Games Programming
09/2015 – 05/2019
Dissertation – Aiming with AI
Experience
PGCE Trainee (Withdrawn from Course)
Secondary Computing Teacher Trainee
09/2024 - 03/2025
Crofton Academy, Spen Valley High School
Developed effective communication skills with both students and colleagues.
Improved computer literacy skills on Microsoft Office Suite.
Gained experience in planning and organising work efficiently and accurately.
Ruffneck Studios Ltd (formerly Psycho Hound Ltd)
Games Programmer
02/2022 - 08/2023
Remote
Contributed to various aspects of game development, including gameplay, UI, and multiplayer networking programming.
Worked independently and collaborated with the team to create, debug and improve games.
Maintained version control using GitHub.
SDC Enterprises
Data Entry
10/2021 - 02/2022
Holmfirth
Scanned documents from physical to electronic systems for the Colour Index.
Identified and corrected errors in scanned documents, ensuring accuracy.
Input data from physical documents into a computer system.
Maintained confidentiality of sensitive information.
Poly Fruit Studios Ltd
Mobile Games Programmer
06/2020 - 08/2021
Remote
Implemented and improved gameplay mechanics using C#.
Collaborated with artists and designers to implement immersive animations and models in Unity.
Personal Experience
Self Employed
Programmer/Artist/Animator
12/2023 - Present
Working on creating my own video games:
Books Upon Books, a casual, simulation game where you get to build and tend to your own bookshop.
Hell and Back - A 3D platformer where the player must navigate the map using a trampoline and jumping mechanics as fast as possible.
Painter Decorator Simulator - A simulation game where the player picks out colours to a specification and paints an area.
Skills
Data Entry and Analysis
Scanning
Document Management
Accuracy and Attention to Detail
Confidentiality
Communication
Teamwork and Collaboration
Time Management
Microsoft Office Suite (Word, PowerPoint, Excel)
Programming Languages (C#, C++, JS, Python)
Game Engines (Unity, Unreal Engine, GameMaker)
Version Control (Github, Perforce)
Adobe Suite (Photoshop, Illustrator, Lightroom)
3D Modelling (Blender, Autodesk)