Ryan Lewin

Experience

University of Derby
2:1 - BSc Computer Games Programming
09/2015 – 05/2019
Dissertation – Aiming with AI

Experience

PGCE Trainee (Withdrawn from Course)
Secondary Computing Teacher Trainee

09/2024 - 03/2025
Crofton Academy, Spen Valley High School

  • Developed effective communication skills with both students and colleagues.

  • Improved computer literacy skills on Microsoft Office Suite.

  • Gained experience in planning and organising work efficiently and accurately.

Ruffneck Studios Ltd (formerly Psycho Hound Ltd)
Games Programmer

02/2022 - 08/2023
Remote

  • Contributed to various aspects of game development, including gameplay, UI, and multiplayer networking programming.

  • Worked independently and collaborated with the team to create, debug and improve games.

  • Maintained version control using GitHub.

SDC Enterprises
Data Entry

10/2021 - 02/2022
Holmfirth

  • Scanned documents from physical to electronic systems for the Colour Index.

  • Identified and corrected errors in scanned documents, ensuring accuracy.

  • Input data from physical documents into a computer system.

  • Maintained confidentiality of sensitive information.

Poly Fruit Studios Ltd
Mobile Games Programmer
06/2020 - 08/2021
Remote

  • Implemented and improved gameplay mechanics using C#.

  • Collaborated with artists and designers to implement immersive animations and models in Unity.

Personal Experience

Self Employed
Programmer/Artist/Animator
12/2023 - Present

Working on creating my own video games:

  • Books Upon Books, a casual, simulation game where you get to build and tend to your own bookshop.

  • Hell and Back - A 3D platformer where the player must navigate the map using a trampoline and jumping mechanics as fast as possible.

  • Painter Decorator Simulator - A simulation game where the player picks out colours to a specification and paints an area.

Skills

  • Data Entry and Analysis

  • Scanning

  • Document Management

  • Accuracy and Attention to Detail

  • Confidentiality

  • Communication

  • Teamwork and Collaboration

  • Time Management

  • Microsoft Office Suite (Word, PowerPoint, Excel)

  • Programming Languages (C#, C++, JS, Python)

  • Game Engines (Unity, Unreal Engine, GameMaker)

  • Version Control (Github, Perforce)

  • Adobe Suite (Photoshop, Illustrator, Lightroom)

  • 3D Modelling (Blender, Autodesk)